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INI File  |  1998-12-15  |  3.1 KB  |  176 lines

  1. [WIZARDAnimLoops]
  2. classType=KQAnimLoopList
  3.  
  4. ;==This file was created with anmTool.  Do not EVER EVER EVER edit by hand!==
  5.  
  6. checkedRoundingBug=1
  7. nMovement=22
  8. Movement0=attack
  9. Movement1=castring1
  10. Movement2=castring2
  11. Movement3=castring3
  12. Movement4=castring4
  13. Movement5=die
  14. Movement6=react
  15. Movement7=ringspl1
  16. Movement8=ringspl2
  17. Movement9=ringspl3
  18. Movement10=stop
  19. Movement11=walk
  20. Movement12=wizmap1
  21. Movement13=wizmap3
  22. Movement14=gesturea
  23. Movement15=gestureb
  24. Movement16=gesturec
  25. Movement17=gestured
  26. Movement18=gesturee
  27. Movement19=gesturef
  28. Movement20=gestureg
  29. Movement21=gestureh
  30.  
  31. nRequiredLoops=14
  32. nSpecificLoops=8
  33. nTransitionLoops=0
  34.  
  35. ;Required Animations-------------------------------------------------------
  36. [movement0]
  37. frames0=31
  38. loop=wizstop.kqs wizstop 0.000000 0.0 0 1
  39. nCue=0
  40. nTransition=0
  41.  
  42. [movement1]
  43. frames1=85
  44. loop=wizseq1.KQS wizseq1 0.000000 1.0 0 0
  45. nCue=0
  46. nTransition=0
  47.  
  48. [movement2]
  49. frames2=22
  50. loop=wizseq2.KQS wizseq2 0.000000 1.0 0 0
  51. nCue=0
  52. nTransition=0
  53.  
  54. [movement3]
  55. frames3=155
  56. loop=wizseq3.KQS wizseq3 0.000000 1.0 0 0
  57. nCue=0
  58. nTransition=0
  59.  
  60. [movement4]
  61. frames4=14
  62. loop=wizseq4.KQS wizseq4 0.000000 1.0 0 0
  63. nCue=0
  64. nTransition=0
  65.  
  66. [movement5]
  67. frames5=31
  68. loop=wizstop.kqs wizstop 0.000000 0.0 0 1
  69. nCue=0
  70. nTransition=0
  71.  
  72. [movement6]
  73. frames6=31
  74. loop=wizstop.kqs wizstop 0.000000 0.0 0 1
  75. nCue=0
  76. nTransition=0
  77.  
  78. [movement7]
  79. frames7=85
  80. loop=wizsp1.KQS wizsp1 0.000000 1.0 0 0
  81. nCue=1
  82. cue0=0.176471 playsound wizring1.aud
  83. nTransition=0
  84.  
  85. [movement8]
  86. frames8=22
  87. loop=wizsp2.KQS wizsp2 0.000000 1.0 0 0
  88. nCue=1
  89. cue0=0.454545 playsound wizring3.aud
  90. nTransition=0
  91.  
  92. [movement9]
  93. frames9=70
  94. loop=wizsp3.KQS wizsp3 0.000000 1.0 0 0
  95. nCue=0
  96. nTransition=0
  97.  
  98. [movement10]
  99. frames10=31
  100. loop=wizstop.kqs wizstop 0.000000 1.0 1 1
  101. nCue=0
  102. nTransition=0
  103.  
  104. [movement11]
  105. frames11=31
  106. loop=wizstop.kqs wizstop 0.000000 0.0 0 1
  107. nCue=0
  108. nTransition=0
  109.  
  110. [movement12]
  111. frames12=40
  112. loop=wizmap1.kqs wizmap1 0.000000 1.0 0 0
  113. nCue=2
  114. cue0=0.400000 playsound mm01.aud
  115. cue1=0.400000 playsound tinkle.aud
  116. nTransition=0
  117.  
  118. [movement13]
  119. frames13=62
  120. loop=wizmap3.kqs wizmap3 0.000000 1.0 0 0
  121. nCue=2
  122. cue0=0.209677 playsound mm03a.aud
  123. cue1=0.677419 playsound mm03b.aud
  124. nTransition=0
  125.  
  126. ;Specific Animations-------------------------------------------------------
  127. [movement14]
  128. frames14=36
  129. loop=wizgesA.KQS wizgesA 0.000000 1.0 0 1
  130. nCue=0
  131. nTransition=0
  132.  
  133. [movement15]
  134. frames15=28
  135. loop=wizgesB.KQS wizgesB 0.000000 1.0 0 1
  136. nCue=0
  137. nTransition=0
  138.  
  139. [movement16]
  140. frames16=38
  141. loop=wizgesC.KQS wizgesC 0.000000 1.0 0 1
  142. nCue=0
  143. nTransition=0
  144.  
  145. [movement17]
  146. frames17=29
  147. loop=wizgesD.KQS wizgesD 0.000000 1.0 0 1
  148. nCue=0
  149. nTransition=0
  150.  
  151. [movement18]
  152. frames18=14
  153. loop=wizgesE.KQS wizgesE 0.000000 1.0 0 1
  154. nCue=0
  155. nTransition=0
  156.  
  157. [movement19]
  158. frames19=17
  159. loop=wizgesF.KQS wizgesF 0.000000 1.0 0 1
  160. nCue=0
  161. nTransition=0
  162.  
  163. [movement20]
  164. frames20=27
  165. loop=wizgesG.KQS wizgesG 0.000000 1.0 0 1
  166. nCue=0
  167. nTransition=0
  168.  
  169. [movement21]
  170. frames21=21
  171. loop=wizgesH.KQS wizgesH 0.000000 1.0 0 1
  172. nCue=0
  173. nTransition=0
  174.  
  175. ;Transition Animations-----------------------------------------------------
  176.